Rules text
Airborne If Askelon Phoenix would takedamage from afirespell or ability,it gains +1 power thisturn,instead.
Airborne If Askelon Phoenix would take fire damage, it gains +1 power this turn instead.
The record, kept
Cards change. Their history stays.
29 recorded gameplay changes across 29 cards, newest records first. Compare earlier values with the next recorded face.
Recorded on is when the registry detected a value in the official API, not necessarily when the publisher changed it.
Read from the printed card means a maintainer transcribed an earlier face that the API never served. Its range starts at the first release carrying those values. An initial API record stands for the period before recording began. Recorded by hand marks a card the official API does not serve at all, which the Kairos Archive records from its own sources.
The ranges are registry history boundaries. They do not establish an official effective date. Read the history documentation.
Airborne If Askelon Phoenix would takedamage from afirespell or ability,it gains +1 power thisturn,instead.
Airborne If Askelon Phoenix would take fire damage, it gains +1 power this turn instead.
Summon Awakened Mummies burrowed safely.When an enemy unit moves onto the ground above them, they unburrow andintercept.
Summon Awakened Mummies burrowed safely. When an enemy unit moves onto the ground above them, they unburrow and fight.
AirborneDamagedealtbyBloodRavens'strikesheals you.
Airborne Blood Ravens' strike damage against units heals you.
AirborneDamagedealtbyDaperyllVampire'sstrikesheals you.
Airborne Daperyll Vampire's strike damage against units heals you.
Tap → Play or draw a site. You maycastonedead minion eachturn,and for (0) if you’re on Death’s Door.Wheneveryousummonaminionthisway,banishit.
Tap → Play or draw a site. You may banish a dead minion each turn to cast a copy of it, and for (0) if you’re on Death’s Door. The copy enters the realm, uses its Genesis, then is banished.
Tap → Play or draw a site. Ifyou played a site andyoudon’tcontrolTawny,summonherthere.Tap → Summon Bruin here. Flip this card.
Tap → Play or draw a site. If this is your first turn, summon Tawny here. Tap → Summon Bruin here. Flip this card.
Tap → Play or draw a site.Wheneveran enemy entersa nearby site,it takes 1damage.
Tap → Play or draw a site. Nearby allied sites have "Whenever an enemy enters here, it takes 1 damage."
Bearer takes and deals double strikedamage.
Bearer takes and deals double strike damage against units.
Shoot a piercing projectile. Deal 2 damage toone unit ateachlocation along itspath.
Shoot a piercing projectile. Deal 2 damage to each hit unit.
Shoot a piercing projectile. Deal 3, then 2, then 1 damage to up to one unit at each of the first three locations along its path.
Shoot a piercing projectile. Deal 3, then 2, then 1 damage to up to one hit unit at each of the first three locations along its path.
Gaincontroloftargetenemyminionuntilitdealsdamage,andtapit.ItgainsStealth.
Target enemy minion gains Stealth and taps. You control it until it no longer has Stealth.
Bearer's next strike deals +1 damage and strikes first, then Lance breaks.
Bearer's next strike against units deals +1 damage and strikes first, then Lance breaks.
Once on your turn, you may have two target units at a nearby location fight.
Once on your turn, you may have two other target units at a nearby location fight.
Bearerloses all non-basicabilities,and can't drop Magnetic Muzzle. At the end of each player’s turn, if Magnetic Muzzle is abandoned, that player attaches it to a nearby minion.
Bearer is silenced and can't drop Magnetic Muzzle. At the end of each player’s turn, if Magnetic Muzzle is abandoned, that player attaches it to a nearby minion.
Whenever a nearby minion can attack, it must. Nearby strikes deal double damage.
Whenever a nearby minion can attack, it must. Nearby strikes against units deal double damage.
Whenplayed,youmayreturna sitein playyou ownto your handtoplaythissiteinitsplace.
You may play this to a site you own and control, returning that site to your hand.
At the start and end of your turn, choose whether Monastery Gargoyle has Airborne or is anon-minion artifact.
At the start and end of your turn, choose whether Monastery Gargoyle has Airborne or is a Monument.
Immobile Tap → Shoot a projectile. If it hits a unit, drag it to this location. Pudge may fightit.
Immobile Tap → Shoot a projectile. If it hits a unit, drag it to this location. Pudge may fight it when it arrives.
At the start of your turn, Purge Juggernaut taps and moves to an adjacent location. Kill all minions there.
At the start of your turn, Purge Juggernaut taps and moves to an adjacent location. Kill all other minions there.
Bearer strikes first and has "Tap → Throw Rhongomyniad as a piercing projectile.It deals3 damage toone unit ateachlocation along itspath."
Bearer strikes first and has "Tap → Throw Rhongomyniad as a piercing projectile. Deal 3 damage to each hit unit."
Immunetonon-lethaldamage.
Immediately heals from damage that doesn't kill it.
Minions occupying affected siteslose all non-basicabilities.
Minions occupying affected sites are silenced.
Sir Galahad'sstrikeshealyou. Nearby allies take no damage from Demons, Spirits, and Undead.
Sir Galahad's strike damage against units heals you. Nearby allies take no damage from Demons, Spirits, and Undead.
Other nearby minionslose all non-basicabilities.
Other nearby minions are silenced.
Wheneveranearby minion dies, Squirming Mass permanently gains its power.
Whenever another nearby minion dies, Squirming Mass permanently gains its power.
Bearer has +1 power.Atthe end ofyourturn, return this to its owner’s hand.
Bearer has +1 power. After each turn, return this to its owner’s hand.
Bearer has Ranged and cantargetStealthunits.
Bearer has Ranged and can see stealthed enemies.
Airborne minions atop Updraft RidgehaveMovement+1.
Airborne minions atop Updraft Ridge move freely away.
Vivien has the printed abilities of all Avatars and Spellcasters in the realm, wherever she is.
Vivien has the other printed abilities of all Avatars and Spellcasters in the realm, wherever she is.
LanceThe first timeSir Lancelot fights each turn, untap him.
Lance Whenever Sir Lancelot fights for the first time each turn, untap him.