No image held for The Green Knight
The Green Knight
Minion — Mortal · Unique · Water
- codex_id
C000600- Cost
- 6
- Attack / Defense
- 3 / 7 (power 5)
- Thresholds
- Water 3
- Keywords
- Deathrite
- Umbrellas
- Knight
- Category
- Spell · slot Unique
Rules
Whenever an enemy minion can attack The Green Knight, it must. Deathrite → Strike target nearby enemy.
JSON · registry object for this card
Printings
| Set | Product | Finish | Artist | Released | Shows current values | printing_id | Slug | Image |
|---|---|---|---|---|---|---|---|---|
| Arthurian Legends | Booster | Standard | Rodney Matthews | 2024-10-04 | current | P002048default | 004-the_green_knight-b-s | none |
| Arthurian Legends | Booster | Foil | Rodney Matthews | 2024-10-04 | current | P002049 | 004-the_green_knight-b-f | none |
History
Every state the card's gameplay face has been in, as the registry recorded it. Dates are recorded on: the sync that detected the change, not necessarily when the publisher made it. The first row stands for everything before the registry began recording.
2026-09-09 → now · initial record
Minion · cost 6 · 3/7 · Whenever an enemy minion can attack The Green Knight, it must.
Deathrite → Strike target nearby enemy.